Aggiungere i file di progetto.

This commit is contained in:
andrea
2025-12-24 16:41:31 +01:00
parent 0ff8e6ea52
commit 28c4c7427f
9 changed files with 477 additions and 0 deletions

3
OMControl.slnx Normal file
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<Solution>
<Project Path="OMControl/OMControl.csproj" />
</Solution>

59
OMControl/Form1.Designer.cs generated Normal file
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namespace OMControl
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
listBoxPorts = new ListBox();
SuspendLayout();
//
// listBoxPorts
//
listBoxPorts.FormattingEnabled = true;
listBoxPorts.Location = new Point(196, 150);
listBoxPorts.Name = "listBoxPorts";
listBoxPorts.Size = new Size(150, 104);
listBoxPorts.TabIndex = 0;
//
// Form1
//
AutoScaleDimensions = new SizeF(8F, 20F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(800, 450);
Controls.Add(listBoxPorts);
Name = "Form1";
Text = "Form1";
ResumeLayout(false);
}
#endregion
private ListBox listBoxPorts;
}
}

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OMControl/Form1.cs Normal file
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using System.IO.Ports;
namespace OMControl
{
public partial class Form1 : Form
{
private SerialPortWatcher _watcher;
public Form1()
{
InitializeComponent();
this.Load += Form1_Load;
}
private void Form1_Load(object sender, EventArgs e)
{
listBoxPorts.Items.Clear();
foreach (var p in SerialPort.GetPortNames())
listBoxPorts.Items.Add(p);
// start watcher
_watcher = new SerialPortWatcher(1000);
_watcher.PortsAdded += ports => BeginInvoke(() =>
{
foreach (var p in ports)
if (!listBoxPorts.Items.Contains(p))
listBoxPorts.Items.Add(p);
});
_watcher.PortsRemoved += ports => BeginInvoke(() =>
{
foreach (var p in ports)
listBoxPorts.Items.Remove(p);
});
_watcher.Start();
}
protected override void OnFormClosing(FormClosingEventArgs e)
{
_watcher?.Dispose();
base.OnFormClosing(e);
}
}
}

120
OMControl/Form1.resx Normal file
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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net10.0-windows</TargetFramework>
<Nullable>enable</Nullable>
<UseWindowsForms>true</UseWindowsForms>
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="System.IO.Ports" Version="10.0.1" />
</ItemGroup>
</Project>

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OMControl/Program.cs Normal file
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namespace OMControl
{
internal static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
Application.Run(new Form1());
}
}
}

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using System;
using System.Collections.Generic;
using System.IO.Ports;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
public sealed class SerialDeviceProbe
{
public record ProbeResult(string Port, bool Success, string? DeviceId, byte[]? RawResponse, string? Error);
// Define known signatures here
// Example: response contains ASCII "DEV:XYZ" or starts with 0xAA 0x55 etc.
private readonly List<(string Name, Func<byte[], bool> Match)> _signatures = new();
public SerialDeviceProbe AddSignature(string name, Func<byte[], bool> match)
{
_signatures.Add((name, match));
return this;
}
public async Task<ProbeResult> ProbeAsync(
string portName,
int baudRate,
byte[] probeBytes,
int readTimeoutMs = 250,
int writeTimeoutMs = 250,
int settleDelayMs = 80,
int maxReadBytes = 256,
CancellationToken ct = default)
{
try
{
return await Task.Run(() =>
{
ct.ThrowIfCancellationRequested();
using var sp = new SerialPort(portName, baudRate)
{
ReadTimeout = readTimeoutMs,
WriteTimeout = writeTimeoutMs,
Encoding = Encoding.ASCII,
DtrEnable = true, // often needed for Arduino-like boards
RtsEnable = true
};
sp.Open();
// Some devices reboot on open (Arduino). Give them a moment.
Thread.Sleep(settleDelayMs);
sp.DiscardInBuffer();
sp.DiscardOutBuffer();
sp.Write(probeBytes, 0, probeBytes.Length);
// Read available bytes up to timeout
var buffer = new List<byte>(maxReadBytes);
var start = Environment.TickCount;
while (buffer.Count < maxReadBytes && Environment.TickCount - start < readTimeoutMs)
{
ct.ThrowIfCancellationRequested();
try
{
int b = sp.ReadByte(); // blocks until byte or timeout
if (b >= 0) buffer.Add((byte)b);
// Optional: break early if you know response length or terminator
// e.g. if buffer ends with '\n'
if (buffer.Count >= 2 && buffer[^1] == (byte)'\n') break;
}
catch (TimeoutException)
{
break;
}
}
var resp = buffer.ToArray();
if (resp.Length == 0)
return new ProbeResult(portName, false, null, resp, "No response");
// Identify by signature
foreach (var sig in _signatures)
{
if (sig.Match(resp))
return new ProbeResult(portName, true, sig.Name, resp, null);
}
// Unknown but responded
return new ProbeResult(portName, true, "Unknown", resp, null);
}, ct);
}
catch (Exception ex)
{
return new ProbeResult(portName, false, null, null, ex.Message);
}
}
public async Task<ProbeResult[]> ProbeAllAsync(
IEnumerable<string> ports,
int baudRate,
byte[] probeBytes,
CancellationToken ct = default)
{
var tasks = ports.Select(p => ProbeAsync(p, baudRate, probeBytes, ct: ct));
return await Task.WhenAll(tasks);
}
}

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using System;
using System.IO.Ports;
using System.Text;
public class SerialManager : IDisposable
{
private SerialPort _serialPort;
public event Action<string>? DataReceived;
public bool IsOpen => _serialPort?.IsOpen ?? false;
public SerialManager(string portName, int baudRate)
{
_serialPort = new SerialPort(portName, baudRate)
{
Encoding = Encoding.ASCII,
NewLine = "\n"
};
_serialPort.DataReceived += OnDataReceived;
}
public void Open()
{
if (!_serialPort.IsOpen)
_serialPort.Open();
}
public void Close()
{
if (_serialPort.IsOpen)
_serialPort.Close();
}
public void Send(string data)
{
if (_serialPort.IsOpen)
_serialPort.WriteLine(data);
}
private void OnDataReceived(object sender, SerialDataReceivedEventArgs e)
{
string data = _serialPort.ReadLine();
DataReceived?.Invoke(data);
}
public void Dispose()
{
Close();
_serialPort.Dispose();
}
}

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using System;
using System.Collections.Generic;
using System.IO.Ports;
using System.Linq;
using System.Timers;
public sealed class SerialPortWatcher : IDisposable
{
private readonly System.Timers.Timer _timer;
private HashSet<string> _last = new(StringComparer.OrdinalIgnoreCase);
public event Action<string[]>? PortsAdded;
public event Action<string[]>? PortsRemoved;
public SerialPortWatcher(double intervalMs = 1000)
{
_timer = new System.Timers.Timer(intervalMs);
_timer.Elapsed += (_, _) => Tick();
_timer.AutoReset = true;
}
public void Start()
{
_last = GetPorts();
_timer.Start();
}
public void Stop() => _timer.Stop();
private void Tick()
{
var current = GetPorts();
var added = current.Except(_last).ToArray();
var removed = _last.Except(current).ToArray();
if (added.Length > 0) PortsAdded?.Invoke(added);
if (removed.Length > 0) PortsRemoved?.Invoke(removed);
_last = current;
}
private static HashSet<string> GetPorts()
=> new HashSet<string>(SerialPort.GetPortNames(), StringComparer.OrdinalIgnoreCase);
public void Dispose()
{
_timer.Stop();
_timer.Dispose();
}
}